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Post by _stanley on Jan 25, 2007 13:59:26 GMT
Bullets have worked correctly! Yay! Also, the recent error in the Windows one of a gun being drawn on your foot has been fixed! By Max (stickterritory).
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Post by _stanley on Jan 25, 2007 16:35:49 GMT
I have just written a shell script to compress the directory.
I am registering sspdevs.shorturl.com, for any SSP developers (Me and Max, mainly). For now, try 82.33.119.96:8000.
It is bandwidth limited to 200K.
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Post by Maximilian on Jan 25, 2007 19:25:50 GMT
I have just written a shell script to compress the directory. I am registering sspdevs.shorturl.com, for any SSP developers (Me and Max, mainly). For now, try 82.33.119.96:8000. It is bandwidth limited to 200K. Yeah! This'll prove so useful in my freeze ray development.
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Post by _stanley on Jan 25, 2007 20:52:29 GMT
Have you seen the web page?
Also, the URL will just be sspdevs.shorturl.com, no :8000, I set all that up in shorturl.
EDIT: Another thing I noticed is that it's really fast. The quickest way to do most things is to write a shell script that does it all for you, and run that from a terminal. Using a GUI, I would have to wait for it to load, click on a bunch of blue folder icons, right click on another blue folder icon, select compress, as zip, wait for it to compress, right click the zip, select rename, type in a name, hit enter, select the file, press Ctrl-X, click on an arrow pointing towards the top of my screen a few times, click another blue folder icon and press Ctrl-V. For most tasks, GUIs do not speed things up at all, they simply make the task easier for a newbie, and make it look nicer. All this business of clicking on stuff and waiting for some programs to load doesn't take long, but when you add them all together, it's quicker to run a shell script. Rant over.
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Post by Maximilian on Jan 26, 2007 7:28:10 GMT
I've seen it and it's good.
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Post by _stanley on Jan 26, 2007 7:57:54 GMT
Thank you.
It's not actually good, though. It is the worst web page I've ever done...
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Post by _stanley on Jan 26, 2007 18:16:10 GMT
The files did not seem to work on Windows, so I have changed to p7zip as my compressor, and Boa as my web server.
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Post by Maximilian on Jan 26, 2007 19:57:53 GMT
I'll go and test it. EDIT: Opened the copy I downloaded this morning... It works perfectly. Just the proxy then. EDIT2: Didn't work
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Post by _stanley on Jan 26, 2007 22:08:14 GMT
The one you downloaded this morning? You downloaded that through the proxy. I don't get it.
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Post by Maximilian on Jan 26, 2007 22:15:03 GMT
I downloaded it around 7/7:30 ish. From my home laptop. And it works perfect.
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Post by _stanley on Jan 27, 2007 10:37:45 GMT
X-G of A.cc has had a good point: If you are willing to install a compiler, why not an extracter? I am now switching to tar.bz2. EDIT: I have just played Stick Territory for the first time! I won. At the moment, it is not very exciting. I plan to remedy this by making a fun map, making the players smaller and making things happen faster.
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Post by blaize on Jan 27, 2007 17:02:59 GMT
Cool. I think this may be one of your best games yet!
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Post by blaize on Jan 27, 2007 17:07:24 GMT
Could you please compile it and create a new tech release for those of us who dont have dev C++. Thanks
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Post by Maximilian on Jan 27, 2007 19:36:16 GMT
I am now switching to tar.bz2. Good! I can actually extract the file now (earlier the images didn't work). Nice work on the gun..!!!
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Post by _stanley on Jan 28, 2007 21:17:06 GMT
Rory: Get a C compiler. And a bz2 extractor while you're at it.
Max: Thanks! I don't think it is the compression that affected it. I think the KDE file server was corrupting it.
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Post by wowposter on Sept 8, 2008 20:56:50 GMT
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